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REBEL

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Devlog

  • Update: two new rebels, a poster menu, English + Turkish, 5 save slots
    October 01, 2026 by NovenU#survivors-like, #bullet-heaven, #roguelite, #roguelike, #arcade, #top-down, #neon, #horde, #singleplayer, #mind-control
    REBEL still has one rule: you can't attack. This update gives you new ways to start the fight. TWO NEW REBELS - Ozan sings in a cone. Up to 4 calm enemies in front of you turn at once, and the song pu... Continue reading
  • Update: bosses that burp, level-ups on the battlefield, 3 new enemies
    September 26, 2026 by NovenU
    The first comment REBEL got was "it plays itself". Fair. So I rebuilt a lot of it. YOU'RE IN CONTROL NOW - AUTO-AIM: the game marks the target, you fire with SPACE or click. MANUAL is still there (rig... Continue reading
  • Update: the game doesn't play itself anymore
    September 25, 2026 by NovenU
    The first comment REBEL got from a stranger was: "Looks pretty but the game plays pretty much itself?" They were right. The browser build was running a slow horde mode, the taunt fired on its own, and... Continue reading
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